Tlaxtlan is a minor Lizardmen faction
introduced in Total War: Warhammer II.
Tlaxtlan, the City of the Moon, also known
as the Revered Abode of Lunamancers, and the Fourth City was built and named
when but a single moon orbited the world, not the two that can be seen today.
The temple-city is the destination for those Slann Mage-Priests who specialise
as astromancers and prognosticators; their observations of the moon and stars
made for stunningly accurate predictions of future events. With the Great
Catastrophe, however, the second moon of pure Chaos came into being. It is not
subject to the universal laws held in such high regard by the Slann, for it
orbits according to no fathomable pattern — a source of unending consternation
to the Slann and Skink Priests who still look to the stars to read the future.
The Slann Mage-Priests of Tlaxtlan, and their Skink Priest attendants, have
long pondered the impossible conundrum that is the Chaos Moon. They have
dedicated much energy towards pushing it out of the world’s orbit, directing
meteorites to strike it and hundreds of other ploys, yet still the fell moon
plagues them.
Layout
At the center of the city of Tlaxtlan is
the Great Temple of Tlazcotl, the residence of the great Mage-Priest Lord
Adohi-Tehga of the Second Spawning. Surronding the temple are the Four Blood
Shrines of Sotek, a site where great mass sacrifices were made to satisfy the
Serpent God's eternal thirst for blood. To the western portions of the city
lies the Temple of Tepok, where a great cadre of priest have been incanting a
spell for nearly 1,000 years. To the south-western corner lies the great Dome
of Haunchi, where many Slann often go to meditate.
To the north-west lies the Pyramid of
Tzunki, where several great spawning pools are located. South of the central
Temple lies the great Statue of Tlazcotl, as well as the Mortuary Shrines where
interred Relic Priest are kept hidden and safe by an entire regiment of Temple
Guard and mortician-priests. This is also the place where a great Engine of the
Gods, known as the Guardian, resides and protects the cities southern entrance.
Directly east of the central Temple lies the Ziggurat of Quetli, where the
Slann often congregate in order to summon forth a protective barrier for the
city. Further east lies the Temple of Itzl and the Corral-Arena, where great
beast of the jungle are often indentured into service. Finally to the north
lies the great Barrios of the Skinks, where it is said that more than 10,000
toil for the city every day.
Known
Slann Inhabitants
Lord Adohi-Tenga
Lord Tecciztec
Type: Minor faction
Category: Lizardmen
Campaigns: Eye of the Vortex, Mortal
Empires
Inhabitants: Slann, Saurus, Skink, Kroxigor
Type: Temple-City
Location: Central Lustria
Population: 10,000+
Allegiance: Lizardmen Empire
Industry: Unknown (possibly some Trade)


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