Cothique is a High Elves faction in Total
War: Warhammer II.
Type: Minor faction
Category: High Elves
Campaigns: Eye of the Vortex, Mortal
Empires
The Kingdom of Cothique is a coastal realm,
inhabited by shrewd and hardy seafolk. It is a cold realm, battered by chill
northeastern winds, and little-loved, save by its own people. Yet even these
folk of Cothique are renowned for their wanderlust, and reputedly spend as little
time within their own land as possible. Their graceful vessels plough the
turbulent northern waters in search of good and trade with different lands.
This is a highly dangerous area to sail, not just because of the perilous
waters, but because the seas contain many monstrous creatures stirred up by the
collapse of northern Ulthuan centuries ago. Kraken, huge shark-like Megaladons,
Behemoths and even the dreaded Black Leviathan are all known to lurk in the
waters north of Ulthuan.
To survive in such waters requires great
skill, but the Elves of Cothique are the finest sailors in the world. Sleek,
alabaster war-catamarans prowl the coast, their lookouts ever alert for
deep-spawned perils. Sky-ships, their timbers infused with magic, scout the
reefs and archipelagos in search of Dark Elf raiders, while messengers mounted
on the giant flying fish of the outer isles carry news landward.
In these dwindling days, most of Ulthuan's
realms are inward-facing, concerning themselves with the wider world only when
not doing so would invite disaster. Only the nobles of Cothique look to the
wider world as a source of opportunity. This is why the later voyages of
Finubar the Seafarer were conducted on ships from Cothique, for no other living
mariner on Ulthuan could match the breadth of knowledge found within that
realm. Cothique's cities and fortresses are more practical and of much sturdier
build than those found in other realms. After all, they were designed primarily
to survive the weather, rather than serve as aesthetic examples. Indeed, the
realm's true treasures can be found underground, amidst the network of caves
and caverns that honeycomb the region's cliff faces and valleys. It was to here
that the folk of Cothique retreated during invasions of times past and, over the
centuries, that which was born of necessity became a way of life.
Now, many of Cothique's palaces lie beneath
the surface. Their walls are the land's alabaster rock, brilliant polished and
decorated with a web-work of finely wrought silver and star sapphires. No
shadow falls here, for darkness is a fit companion only for Goblin warrens and
the grim redoubts of the Dwarfs. Instead, Cothique's grottoes and halls are lit
by the most accomplished mages of the realm. Anywhere else in the world,
underground halls such as these would be under constant threat from the Skaven
– but to Ulthuan, which rests not on bedrock, but is rather held upon the waves
by magic, the ratmen can make no subterranean passage. Alas, as glorious as the
halls of Cothique are, the finest were lost during the dark days of the
Sundering. The waters of the Eastern Ocean rose up in a mighty wave and flooded
the palaces nearest to the sea. Though the waters mostly retreated – as it did
not in Tiranoc and Nagarythe – no Elf will lightly enter those chambers, for
the bitter tang of the sea and the stench of the wave-rotten dead hangs heavy
about them. Indeed, Cothiquan mariners tell that the spirits of the drowned
still haunt those passages, holding court amongst tapestries of tangled kelp and
hordes of tarnished treasure.
Cothique has rocky coasts and treacherous
seas, so it comes as no surprise that its inhabitants are all skilled
seafarers. In the coastal cities half the Elven warriors are at sea at any
time, while the other half are at home guarding the coasts. Elves whose
families came from Cothique can be found in all the great Elven colonies
overseas. The warriors are also sailors who spend much of their time at sea and
fight most of their battles against seaborne enemies and raiders. Encounters
with sea monsters are regular parts of a warrior's life, and some wear cloaks
made from the hides of these creatures or armour styled in the fashion of sea
serpent heads. Armour is often tinted with shades of blue or green.

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