The Isle of the Dead is a small landmass at
the centre of Ulthuan's Inner Sea. It acts as both a cemetery and the focal
point of the Great Vortex, into which all magic is siphoned to prevent the sinking
of the continent.
It is not a true island, but rather an
archipelago of waystones whose arrangements are laid in symbols of mystical
significance. These menhirs vary greatly in size — some are scarce a dozen feet
tall and slim as an Elf, whilst others are as tall as mountains and nearly a
mile in girth. Without the latent spiritual energy contained within these
waystones, the conjuration of the Great Vortex would have been impossible. The
Isle of the Dead exists outside time, beyond the reach of the physical world —
its black-robed guardians keep a grim watch to ensure it remains that way. If
an intruder were to be allowed upon these haunted shores, he would find the
archmages of old, caught like flies in amber, still chanting their ages-long
spells to preserve the balance of the world.

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